tag:blogger.com,1999:blog-921468904532711014.post6167425298192265669..comments2023-09-20T08:45:05.293-07:00Comments on Experiences as a GSoC student: GSoC 2015 with MarbleAnonymoushttp://www.blogger.com/profile/07107004042843254256noreply@blogger.comBlogger15125tag:blogger.com,1999:blog-921468904532711014.post-41682646808697677482019-05-09T04:15:58.463-07:002019-05-09T04:15:58.463-07:00To check out become in your blog nevertheless envi...To check out become in your blog nevertheless environment remedy obviously merely a small little submits. 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Until t...I intend to fix that blurriness issue too. Until then, you can use the +/- keys pointed out by Dennis Nienhüser, but I know that the end-user is used to the controls with the mouse(buttons and wheel), so fixing the zoom with the mouse-wheel is one of my tasks for this GSoC. Stay tuned for my progress, sooner or later I'll post about that issue too :)Anonymoushttps://www.blogger.com/profile/07107004042843254256noreply@blogger.comtag:blogger.com,1999:blog-921468904532711014.post-14698933636809937142015-06-01T01:56:48.559-07:002015-06-01T01:56:48.559-07:00You can get a sharp bit-map by switching to Mercat...You can get a sharp bit-map by switching to Mercator projection and zooming only with +/- keys. Then Marble zooms only between tile levels and the projection is the same as the original projection, which means that every pixel from each tile image corresponds to exactly one pixel of the monitor.<br /><br />I wouldn't mind looking into setting up our own vector tile server. KDE has a large community that could raise the money needed for the hardware and traffic. However we need to have a scalable software solution first - which file format is being transferred, how are tiles generated and updated from e.g. planet.osm, how to handle versioning.<br />Dennis Nienhüserhttps://www.blogger.com/profile/09204676994681300511noreply@blogger.comtag:blogger.com,1999:blog-921468904532711014.post-54513499805828261642015-06-01T01:11:15.051-07:002015-06-01T01:11:15.051-07:00Good that you're working on the vector renderi...Good that you're working on the vector rendering. The bitmap tile based map doesn't look great IMO (too blurry). Do you know if there's a chance there might be a server in the future for providing the vector data so we would actually get a usable vector map?Tuukkahttps://www.blogger.com/profile/03270555338508710642noreply@blogger.com